The Biggest Challenge Facing "Project Morpheus", is Getting Consumers to Experience VR Gaming in the 1st Place, Shuhei Yoshida, President of Sony Computer Entertainment Worldwide Studios (SCE WWS), has Revealed. Speaking with OPM in regards to What Major Issues the upcoming VR Headset Faces, Yoshida-San Replied:
"Getting people to experience VR. Unless you experience it, you don't know what you're missing. So, that's the challenge. Having many companies like Oculus trying it out is a great thing. We're helping each other to get more people to experience VR so, it's benefitting everyone". As Reported Yesterday, the Executive Admitted that, he'd Like to See P.T., the Demo for Silent Hills from Konami, Hit "Project Morpheus" at Some Point. "Project Morpheus" is Due Out in the 1st Half of 2016, with No Plans for a Wireless Version of the Headset in the Pipeline.
sábado, 11 de abril de 2015
"Project Morpheus" : The Biggest Challenge is "Getting People to Experience VR", Says Yoshida
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